We are working on a tutorial about using game engines to create films. This is one of our internal tests to see if Unreal could handle a dense scene with heavy lighting. Rendered at 2K , We were shocked at just how fast the sequence rendered.
The tutorial will cover creating an animated short and walk you through the pipeline to create your own. We will also show the new real-time tracing techniques such as using Nvidia's new RTX cards.
Currently we are in negotiations with Reallusion to release the tutorial.